BotC Script Viewer

Script Viewer

Clockwork Cyborg  by vaticidalprophet

Characters

Townsfolk

  • Librarian

    Librarian

    Almanac

    You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)

  • Pixie

    Pixie

    Almanac

    You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.

  • General

    General

    Almanac

    Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.

  • Mathematician

    Mathematician

    Almanac

    Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.

  • Fortune Teller

    Fortune Teller

    Almanac

    Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.

  • Dreamer

    Dreamer

    Almanac

    Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.

  • Town Crier

    Town Crier

    Almanac

    Each night*, you learn if a Minion nominated today.

  • Oracle

    Oracle

    Almanac

    Each night*, you learn how many dead players are evil.

  • Savant

    Savant

    Almanac

    Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.

  • Alsaahir

    Alsaahir

    Almanac

    Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.

  • Seamstress

    Seamstress

    Almanac

    Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.

  • Amnesiac

    Amnesiac

    Almanac

    You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.

  • Banshee

    Banshee

    Almanac

    If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.

Outsiders

  • Recluse

    Recluse

    Almanac

    You might register as evil & as a Minion or Demon, even if dead.

  • Plague Doctor

    Plague Doctor

    Almanac

    When you die, the Storyteller gains a Minion ability.

  • Moonchild

    Moonchild

    Almanac

    When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.

  • Politician

    Politician

    Almanac

    If you were the player most responsible for your team losing, you change alignment & win, even if dead.

  • Damsel

    Damsel

    Almanac

    All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.

  • Puzzlemaster

    Puzzlemaster

    Almanac

    1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.

Minions

  • Godfather

    Godfather

    Almanac

    You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]

  • Witch

    Witch

    Almanac

    Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.

  • Cerenovus

    Cerenovus

    Almanac

    Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.

  • Widow

    Widow

    Almanac

    On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.

  • Scarlet Woman

    Scarlet Woman

    Almanac

    If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)

Demons

  • Kazali

    Kazali

    Almanac

    Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]

Fabled

  • Djinn

    Djinn

    Almanac

    Use the Djinn's special rule. All players know what it is.

Jinxes

  • Plague Doctor Scarlet Woman

    If the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.

  • Widow Damsel

    If the Widow is (or has been) in play, the Damsel is poisoned.


Night Order

First Night

  • Kazali

    Wake the Kazali, allow them to choose Minions.

  • Widow

    Show the Grimoire for as long as the Widow needs. The Widow chooses a player. Widow

  • Godfather

    Show the character tokens of all in-play Outsiders.

  • Witch

    The Witch chooses a player. Witch

  • Cerenovus

    The Cerenovus chooses a player & a character. Cerenovus Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.

  • Pixie

    Show the Townsfolk character token marked MAD.

  • Damsel

    If the Damsel was chosen by the Huntsman, show them the YOU ARE info token and their new character token.

  • Amnesiac

    Run the Amnesiac's ability, if applicable.

  • Librarian

    Show the Outsider character token. Point to both the OUTSIDER and WRONG players.

  • Fortune Teller

    The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).

  • Dreamer

    The Dreamer points to a player. Show 1 good & 1 evil character token, 1 of which is their character.

  • Seamstress

    The Seamstress might choose 2 players. Nod or shake your head. Seamstress

  • General

    Give a thumb signal.

  • Mathematician

    Give a finger signal.

Other Nights

  • Witch

    The Witch chooses a player. Witch

  • Cerenovus

    The Cerenovus chooses a player & a character. Cerenovus Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.

  • Scarlet Woman

    If the Scarlet Woman became the Demon today, show them the YOU ARE token, then the Demon token.

  • Kazali

    The Kazali chooses a player. Kazali

  • Godfather

    If an Outsider died today, the Godfather chooses a player. Godfather

  • Plague Doctor

    If the Plague Doctor died, the Storyteller gained a Minion ability. If you haven’t done this yet, do so now.

  • Banshee

    If the Banshee was killed by the Demon tonight, announce to all players that the Banshee has died. Banshee

  • Damsel

    If the Damsel was chosen by the Huntsman, show them the YOU ARE info token and their new character token.

  • Amnesiac

    Run the Amnesiac's ability, if applicable.

  • Moonchild

    If the Moonchild is due to kill a good player, they die. Moonchild

  • Fortune Teller

    The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).

  • Dreamer

    The Dreamer points to a player. Show 1 good & 1 evil character token, 1 of which is their character.

  • Town Crier

    Either nod or shake your head.

  • Oracle

    Give a finger signal.

  • Seamstress

    The Seamstress might choose 2 players. Nod or shake your head. Seamstress

  • General

    Give a thumb signal.

  • Mathematician

    Give a finger signal.

This website is not affiliated with The Pandemonium Institute. Character icons and descriptions are the property of Steven Medway and The Pandemonium Institute.

Website made by Stuart Thomson. Source code.