BotC Script Viewer

Script Viewer

This Is Not My Beautiful House  by JC

  • Bootlegger

    The Amnesiac is considered an Outsider character type.

Characters

Townsfolk

  • Grandmother

    Grandmother

    Almanac

    You start knowing a good player & their character. If the Demon kills them, you die too.

  • Shugenja

    Shugenja

    Almanac

    You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.

  • Empath

    Empath

    Almanac

    Each night, you learn how many of your 2 alive neighbors are evil.

  • Sailor

    Sailor

    Almanac

    Each night, choose an alive player: either you or they are drunk until dusk. You can't die.

  • Balloonist

    Balloonist

    Almanac

    Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]

  • Mathematician

    Mathematician

    Almanac

    Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.

  • Town Crier

    Town Crier

    Almanac

    Each night*, you learn if a Minion nominated today.

  • Monk

    Each night*, choose a player (not yourself): they are safe from the Demon tonight.

  • Gambler

    Gambler

    Almanac

    Each night*, choose a player & guess their character: if you guess wrong, you die.

  • Exorcist

    Exorcist

    Almanac

    Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.

  • Gossip

    Gossip

    Almanac

    Each day, you may make a public statement. Tonight, if it was true, a player dies.

  • Ravenkeeper

    Ravenkeeper

    Almanac

    If you die at night, you are woken to choose a player: you learn their character.

  • Pacifist

    Pacifist

    Almanac

    Executed good players might not die.

Outsiders

  • Amnesiac

    Amnesiac

    You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.

  • Tinker

    Tinker

    Almanac

    You might die at any time.

  • Recluse

    Recluse

    Almanac

    You might register as evil & as a Minion or Demon, even if dead.

  • Puzzlemaster

    Puzzlemaster

    Almanac

    1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.

Minions

  • Godfather

    Godfather

    Almanac

    You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]

  • Poisoner

    Poisoner

    Almanac

    Each night, choose a player: they are poisoned tonight and tomorrow day.

  • Devil's Advocate

    Devil's Advocate

    Almanac

    Each night, choose a living player (different to last night): if executed tomorrow, they don't die.

  • Marionette

    Marionette

    Almanac

    You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]

Demons

  • Yaggababble

    Yaggababble

    Almanac

    You start knowing a secret phrase. For each time you said it publicly today, a player might die.

  • Pukka

    Pukka

    Almanac

    Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.

  • Imp

    Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.

  • Vigormortis

    Vigormortis

    Almanac

    Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]

Fabled

  • Djinn

    Djinn

    Almanac

    Use the Djinn's special rule. All players know what it is.

Loric

  • Bootlegger

    Bootlegger

    Almanac

    This script has homebrew characters or rules.

Jinxes

  • Mathematician Marionette

    The Mathematician might learn if the Marionette's ability yielded false info or failed to work properly.

  • Marionette Balloonist

    If the Marionette thinks that they are the Balloonist, an Outsider might have been added during setup.

  • Yaggababble Exorcist

    If the Exorcist chooses the Yaggababble, the Yaggababble does not kill tonight.


Night Order

First Night

Other Nights

  • Sailor

    The Sailor chooses a living player. Sailor

  • Poisoner

    The Poisoner chooses a player. Poisoner

  • Gambler

    The Gambler chooses a player & a character. Gambler

  • Monk

    The Monk chooses a player. Monk

  • Devil's Advocate

    The Devil's Advocate chooses a living player. Devil's Advocate

  • Exorcist

    The Exorcist chooses a player. Exorcist Put the Exorcist to sleep. If the Exorcist chose the Demon: Wake the Demon. Show the THIS CHARACTER SELECTED YOU & Exorcist tokens. Point to the Exorcist.

  • Imp

    The Imp chooses a player. Imp If the Imp chose themselves: Replace 1 alive Minion token with a spare Imp token. Put the old Imp to sleep. Wake the new Imp. Show the YOU ARE token, then show the Imp token.

  • Pukka

    The Pukka chooses a player. Pukka The previously poisoned player dies then becomes healthy. Pukka

  • Vigormortis

    The Vigormortis chooses a player. Vigormortis If that player is a Minion, poison a neighboring Townsfolk. Vigormortis Vigormortis

  • Yaggababble

    For each time the Yaggababble said the phrase today, you may choose a player. They die. Yaggababble

  • Godfather

    If an Outsider died today, the Godfather chooses a player. Godfather

  • Gossip

    If the Gossip is due to kill a player, they die. Gossip

  • Amnesiac

    Run the Amnesiac's ability, if applicable.

  • Tinker

    The Tinker might die. Tinker

  • Grandmother

    If the grandchild was killed by the Demon, the Grandmother dies too. Grandmother

  • Ravenkeeper

    If the Ravenkeeper died tonight, the Ravenkeeper chooses a player. Show that player's character token.

  • Empath

    Give a finger signal.

  • Town Crier

    Either nod or shake your head.

  • Balloonist

    Show a player with a different character type to previously. Balloonist

  • Mathematician

    Give a finger signal.

This website is not affiliated with The Pandemonium Institute. Character icons and descriptions are the property of Steven Medway and The Pandemonium Institute.

Website made by Stuart Thomson. Source code.